Introduction to Spider-Girl (with Kraven!)

I want to talk about Spider-Girl.  The second one.  The first Spider-Girl, Mayday Parker, was the alternative-world daughter of Peter Parker and Mary Jane Watson.  She’s not around anymore.

No, I want to talk about Anya Corazon, a fifteen year-old girl gifted with spider powers by The Spider Society, and by spider powers I mean a creepy blue exoskeleton:

She premiered in Amazing Fantasy #1-6, volume 2, written by Fiona Avery and drawn by Mark Brooks. Using her “armor,” she could lift like three tons and became a little bulletproof.  Nothing terribly special but still useful, until she became Ms. Marvel’s sidekick in her ongoing series and the supervillain Doomsday Man ripped out her exoskeleton.  Now, with a fancy new costume, a change in name (formerly Araña, now Spider-Girl), she continues her quest to fight crime in New York City.  Only problem?  She no longer has any powers.

Marvel gave her a solo series in 2011 called Spider-Girl, written by Paul Tobin and drawn by a bunch of talented artists that was sadly canceled after only eight issues.  It’s too bad, because I really enjoyed it.  From the beginning, Anya struggled with the emotional and irrational decisions that inhabit every young teenage girl.  Like this, for instance:

If you hadn’t yet realized, Spider-Girl, with all the strength of a normal sixteen year-old, just punched a Hulk, who shrugs off getting whacked with buildings.  Terrible strategy.  As the series closed and she regained her lost spider powers (now almost exactly like what Spider-Man possesses), she showed a likability and cunning that I hope writers realize and continue to use.  From stupid jokes:

To total butt-kicking:

I miss this series.  But today, we’re going to focus on Spider-Girl #5.  In the two part article I wrote about the Spider-Man arc Grim Hunt, here and here, the supervillain Kravinoff family kidnapped all the Spider people and killed/tortured/fought them.  Including Anya.  We fast forward a year or so and it’s time for round two.  Well, a mini version anyway.  Ana Kravinoff, Kraven the Hunter’s daughter, has an unfulfilled beef with Spider-Girl.  Time to pay up.

At this point, Spider-Girl still has no powers.  Neither does Ana Kravinoff, to be fair, but she did have that whole trained-to-be-a-killer-since-birth thing that defines so many supervillains.  She’s certainly a better fighter than Spider-Girl.

As with all battles in the urban jungle, the brawl leads them all over the city.  And like the other members of the spider family, Anya realizes she has to use her brain, not her brawn, to win the fight.

I like how her thought bubbles are tweets.  Digital age and all that.  In a city inhabited by a bijillion superheroes, all Spider-Girl has to do is figure out what direction to go and Ana doesn’t stand a chance. Like the Fantastic Four, for instance.

By the way, the “jungle pimp” line deserves far more respect than given.  I’ve never thought about it before, but that’s exactly what he looks like:

Spider-Man has the totally wackiest rogues gallery.  Anyway, if super genius skyscraper defenses don’t work, Spider-Girl will just have to use obstacles the feral supervillain isn’t familiar with, like most of the stuff in a city.

Poor Ana.  The problem with only hunting animals instead of people is that animals are dumb.  Plus, to be a superhero, resourcefulness and ingenuity contain the key elements for surviving more than a few issues.

With the bruised Kravinoff distraction out of the picture, Spider-Girl can now get back to solving the city-wide conspiracy and defeating the shadowy organization that killed her father and is threatening the lives of millions of citizens.  Y’know, the important stuff.


Midweek Superman slugfest

I bet you’ve had a tough week.  Lots of paperwork due right before Thanksgiving, right?  I have just the cure for your work/school blues: one insanely strong man punching another insanely strong man.  It’s like UFC, but without all that heavy breathing and cage hugging.

Today, we’ll check out the fight scene in Superman #677-680, written by James Robinson and drawn by Renato Guedes.  Now, I’m skipping almost all manner of back story and plot.  You want the reasons that a shady organization would bring an angry titan through time to battle the Man of Steel? You want to know why Lois Lane is jealous that Superman’s hanging out with Zatanna?  You want to see Superman and Green Lantern bond over a game of space fetch?  Too bad, you have to buy the book.  This article’s just about punching.

Usually when muscular, shirtless men demand to see Superman, we can be pretty sure they’re not looking for ab workouts.

Atlas, a time traveler that has been granted Superman-esque powers, originally appeared very briefly in 1975 before being brought back for this arc.  Forgive his manners, by the way.  Men from three thousand years ago are always so rude.

What makes this fight different than that other famous punchfest (Doomsday) briefly referenced in this arc?  Magic, of course.  Y’see, after exhausting every avenue for kryptonite trickery, writers had to find a new weakness.  It got to the point where there’s an actual supervillain made entirely out of kryptonite.  So they decided on magic, and unfortunately, Atlas is full of it.

While Superman doesn’t have Batman’s intelligence or Wonder Woman’s arsenal, he does have an unwavering persistence.  Usually despite overwhelming odds or forces.  I guess that’s sort of in the job description for superhero.

Superman can only take so much punishment.  Even from a man whose outfit resembles more of a backyard wrestling team than a threatening supervillain.  Is the arc over?  Any more challengers willing to fight the guy who just KO’d Earth’s strongest man?  Well, there is one brave enough.

I know the dog just talked.  In comics decades ago, Krypto actually had a human-level intelligence.  While I’m not really keen on Krypto doing things like expressing feelings or narrating text boxes, who am I to let it get in the way of a superpowered dog fight?  Suffice to say, Atlas (and the reader) does not see this coming.

I assume most comic book readers aren’t terribly fond of animals being punched.  Look, Krypto getting slugged serves two practical storytelling purposes.  First, if a dog is chewing on your neck, you’d probably punch it too.  And more importantly, no one attacks Superman’s dog and gets away with it.  No one.

Superman wins.  Of course he wins.  It’d be a terrible comic if he lost.

Controversial statement: Superman’s a dork.  The guy’s unrelentingly cheesy and frustratingly sincere at the same time.  The DC universe eats it up, and none of his peers will tell him otherwise.  I love it. Being the world’s first superhero has some major benefits.

Someone’s getting an extra bowl of kibble tonight.


Zatanna: be kind, rewind

The magical world of comic books is totally massive and complex.  Luckily, with thousands and thousands of years of human mythology to steal borrow from, comic book characters can meet legendary monsters, wield rare artifacts, and travel anywhere from heaven to Asgard to the Phantom Zone. Plus, without restrictions like physics or reality stopping the writers, the possibilities for adventures and stories remains endless.  Maybe that’s why superheroes are still going strong after 70+ years. Today, we have one of the most unique of the DC magicians: Zatanna.

Premiering way back in 1964 in Hawkman #4, written by Gardner Fox and drawn by Murphy Anderson, Zatanna exhibited a twist on magic that hadn’t been used before:

She can cast any spell she wants, as long as she says it backwards.  Now, her magic has limitations – it doesn’t work on living things.  Though, to be fair, instead of making a man’s heart explode, she can make a chandelier crush his skull.  I mean, probably not that grim, but you get the idea.  So, with that much power at her disposal, how can she successfully keep readers’ interest?  Well, writers took a shot in 2010 with her own solo series, and it turned out delightfully fun.  Today, we’re taking a look at Zatanna #12, written by Matthew Sturges and drawn by Stephanie Roux.

Y’see, Zatanna doesn’t really keep her civilian life secret.  Her real name is Zatanna.  She’s a famous and accomplished stage magician who performs sold out shows all over the world.  Her superhero clothes and work clothes are the same thing.  I guess the Justice League doesn’t pay very much.  We all have to earn a living somehow.

On her way home, she comes across a mermaid murder.  Happens more often than you think.

Oh, since how her spells are written made me confused the first couple times, just in case it throws you off – her backwards talk is still read from left to right.  So she said, “Take me to the one who killed them!”  Yeah, magic cuts out a bunch of the detective work.

What makes this guy special or even remotely challenging for one of the most powerful magicians in the DC universe?

Well, now we have a problem.  Since the dude can “rewind” time ever so slightly, her words don’t come out backwards anymore.  And as you can expect, she loses the first fight quite badly.  Luckily with psychopaths, they never kill the protagonist in the first battle.  Nope, supervillains always have to savor their victory with subtle perverted undertones.  To build suspense, I guess.

On a serious note, how could she defeat this guy?  Hand-to-hand isn’t going to work.  No Batman gliders to call in and shoot missiles. Instead, it’s a genius solution, and the sole reason I picked this comic to talk about today:

C’mon, this has to be the first time in comic book history that a supervillain has been brought down with palindromes, the most fearsome of English poetic devices.

Y’know, there are some benefits to having a superpower that makes anything possible.

I like how the last panel doubles as a sound effect.  With that, Zatanna defeats another baddie and makes oceans, pools, and hoses safe for mermaids everywhere.  Happy endings are the best endings.


Robin vs. Red Hood

Tim Drake may be the most “normal” of the Robins.  He’s not a former circus acrobat.  He didn’t live on the streets as a homeless thug.  He wasn’t raised by the League of Assassins.  Sure, his parents were famous world-traveling archaeologists, but for the most part, Drake grew up normal and well-adjusted.  More importantly, after Dick Grayson left the position to become Nightwing, and Jason Todd’s dislike by the fans prompted his early death, Drake stepped into the role to both critical and fan acclaim.  He served as Robin just shy of 20 years, from 1989 to 2009.  For the current generation reading comics, Drake is their Robin.

We go back a little in time to the mid-2000s.  Todd (now Red Hood) just came back to life, and enraged over Batman’s refusal to avenge his death and a new, younger Robin patrolling the streets of Gotham.  Also, Todd’s insane.

You, my friends, get to witness the first encounter Todd and Drake ever had in Teen Titans #29, written by Geoff Johns and drawn by Tony S. Daniel.  Lucky you.

On weekends, Drake fights crime with other sidekicks in the Teen Titans.  I mean, they’re all accomplished superheroes in their own right, but being smack in the middle of puberty makes it difficult to join the Justice League.  Oh, and one night, Todd broke into the Teen Titans headquarters to beat the crap out of his replacement.

Yes, I find it as weird as you do that he somehow made an adult Robin costume.  As for the two fighters, Drake’s smarter and a far better strategist, but he’s smaller and weaker than Todd.  By this point, Todd may have actually had more training – he learned alongside Bruce Wayne’s old mentors during the years everyone thought Todd was dead.  Though to be fair to Drake, he does use a stick.

Look, despite Red Hood’s bonafide supervillain status, his anger isn’t totally unjustified.  I mean, he’s definitely going about this the wrong way, but he believes with all of his heart and soul that his death meant nothing to Batman and the others.  Drake replaced him fairly quickly and the Joker continues to run free and happy.  Is Todd wrong?  Absolutely, though hard to convince him otherwise.

I just want to make sure you remember that when Todd was Robin, his costume didn’t have pants.

Todd’s biggest weakness has always been his temper.  Maybe his victim mentality.  Either way, the dude is way overdue for therapy.  The adult Robin costume may be the biggest warning sign yet.

By the way, the evidence strongly backs up Drake’s claims.  Batman will never forgive himself for letting Todd die under his watch.  Makes for powerful character development and whatnot.

Unfortunately, victory goes to Red Hood.  But even in defeat, Drake is still a badass.  C’mon, buddy, do you think you’re that good now?  Do you really, Tim?

And like all good Bat people, the Red Hood disappears into the night, leaving his call sign for any other Teen Titans who dare cross him:

Okay, that dude seriously needs professional help.

If you want to see Drake and Todd battle again, they clash in Batman: Battle for the Cowl #2.  And instead of two Robin costumes, both are wearing Batman suits.  Stuff like that just happens.  By the way on a final note, in the rebooted DC universe, Drake never became Robin, instead crime fighting as Red Robin from the moment he stepped into the Batcave.  So this story may not have ever happened in the new DC canon.  Though you know where it’ll always be alive and well?  That’s right, I’m pointing to my heart.


Wolverine & Hercules: drinking buddies, monster slayers

The two have more in common than you think.  They’re both way older than the other superheroes, they’ve both committed numerous atrocities while mind-controlled, they both have fantastic manes of body hair, and they both love to get drunk.  Yes, they’re quite good friends.

Of course, a night spent relaxing can never be completed.  That’s part of the superhero curse.  We jump into select scenes from the miniseries Wolverine/Hercules: Myths, Monsters, & Mutants #1-4, written by Frank Tieri and drawn by Juan Roman & Cano Santacruz.

In a spectacular case of good timing, one of Wolverine’s enemies has teamed up with one of Hercules’ enemies right as the two buddies are hanging out together:

We have a ninja commander that Wolverine chops body parts off occasionally, and this:

An undead head with poor vision carried by a talking minotaur.  The Marvel universe is a crazy place. Unfortunately, our protagonists’ buzz gets cut short as they get attacked by a platoon of ninjas.  If I had a nickel for every time that happened.

Together, the two of them traverse the world (actually, I think more like a city block) and go on all sorts of adventures in search of their pursuers.  After all, hard to enjoy mead when ninja carcasses are being tossed around the bar.

Over the course of the miniseries, they tackle minotaurs and lions:

They barge into zombie saloons:

Among other locations.  You see where Hercules decapitates a zombie with the arm of another zombie?  Awesome.  Lots of wonderful places hiding in New York City.  In between fighting hordes of magical creatures, they even have time to discuss American cinema:

A good time had by all!  Eventually, the story splits into two battles, as each character brawls with their respective supervillain.  First up, that adorable Canadian hedgehog.

Wolverine

So being a good one fifty to two hundred years-old, our little buddy has had a lot of lovers.  Arguably, one of the most meaningful of his past loves was a young Japanese woman named Mariko Yashida, whose untimely demise was orchestrated by this guy:

You have to admire the samurais and ninjas who confidently clash with Wolverine.  Not only does Logan possess the same same fighting skills they do, but he also has superhuman speed, strength, and is pretty much unkillable with his healing factor.  Still, if they stopped trying, it’d leave a large hole in potential Wolverine stories.

The end.  Revenge complete.

Hercules

The Prince of Power has a slightly tougher challenge ahead than a cybernetic swordsman.

As usual, Hercules battles his opponent with the same amount of meticulous planning and brilliant strategizing he normally does.

To be fair, Hercules is strong.  Fifty times stronger than Wolverine, ten times stronger than Spider-Man, and he could easily give the Thing a run for the arm-wrestling championship.  But Hercules really only has his strength.  No Olympian fireballs or Greek shapeshifting or whatever.  So his problem-solving options are limited.

Luckily, Wolverine shows up with a better plan.  A cinematic plan.

Y’know, like the Clash of the Titans movie.  Recurring theme.  With the major threats expunged and the city saved, only one tiny head/minotaur problem to go.  How bad can it be?

Oh well.  You can read the book for the rest.  By the way and on a related note, if you haven’t yet, go buy The Incredible Hercules series.  It’s everything that makes comics beloved and fantastic.  Treat yourself this holiday season.  You deserve it.


Superman and the Darkseid beatdown

Continuing our Superman family theme, I would be a poor commentator if I didn’t bring up the main man himself.  Now, I don’t really agree with critics that say the guy’s overpowered.  Yes, he’s actually been shown before literally pushing the moon.  But with his powers firmly established, the comic book writers adapted accordingly.  They introduced weaknesses like kryptonite and magic.  They introduced tougher bad guys, including a few that are equal to (if not surprassing) Superman in strength.  Like Darkseid.

Darkseid, the evil alien dictator of Apokolips, is the second strongest of Superman’s baddies after Doomsday (I believe).  The dude’s been around since 1970 causing trouble with a full-size demon army and an irrational grudge.  Oh, and that one time he kidnapped Supergirl in Superman/Batman #11-13, written by Jeph Loeb and drawn by Michael Turner.

Poor Supergirl just got reintroduced a few issues before, yet the young lady didn’t realize her cousin has a rogue gallery hundreds long and with plenty of demented foes willing to steal Superman’s teenage relative.  Do these dudes know Superman can push moons?  Though today isn’t about Supergirl’s rescue, it is a fantastic way to piss off the Man of Steel.

Eventually Batman saves the day with an immediately played trump card.  Y’know, because Darkseid could kill him with a light slap if he wanted.

Satisfying ending for the good guys.  Now time to show Supergirl the family farm in Smallville. Introduce her to his parents.  Have a home-cooked meal and swap stories of his youth.

Or not.

Let’s be fair.  Superman may possibly be the kindest, gentlest superhero in the DC universe.  Thank god, too, as he possesses the power to crack the planet in half with a single temper tantrum.  Well, until a baddies does something like vaporize his closest living family member before his eyes.  The denial stage of grief doesn’t really play a part here.  Unfortunately for Darkseid, he goes right to stage two: anger.

Darkseid can certainly hold his own against Superman; that’s part of his success as a supervillain. But that also means Superman doesn’t really have to hold back, hitting Darkseid with the full force of a planet-cracking punch — double-edged sword and whatnot.

I want to call this a fight, but Superman spends the rest of the time destroying Darkseid.  You can read the book (or watch the animated movie) for the whole thing.  In true Superman fashion, Darkseid endures not only a savage beating, but also a cliched moral lecture.  And trust me, those lectures are what make Superman, in my unreliable opinion, the perfect definition of a superhero.

You know the best part of brutally taking down egotistical dictators?  The whimpering disbelief.

Superman won’t kill.  He won’t even torture.  But he will imprison you in a magical place filled with monster statues for the rest of eternity.  Big difference, I promise.

As you learned from the last article, Supergirl’s totally still alive and kicking butt.  They faked her death.  Add an Oscar to Superman’s Pulitzer Prize collection.  Most importantly, this arc has my absolute favorite thing in comics: a happy ending.

I mean, a happy ending and Martian Manhunter doing carpentry.


Supergirl fights Luthor, JLA, Supergirl

On Monday, we dealt with Supergirl’s alternative, bustier twin.  Let’s check in with the real deal.

The history of Supergirl (real name Kara Zor-El) may actually be one of the most complicated histories in the history of DC.  She’s gone through so many weird iterations and origin changes that I can’t begin to explain (or understand) it.  But in 2004, they reset her origin in Superman/Batman #8, once again making her Superman’s cousin that was trapped in her spaceship’s suspended animation for decades.  Hence why she immediately has her Kryptonian powers (that Superman developed throughout puberty) and she’s the same age as when she got evacuated from Krypton (still sixteen years-old despite Superman having aged thirty-five years or so).

And if you get a chance, definitely read her introduction arc in Superman/Batman.  It’s so good they made an animated movie about it.  Lots of cool fights.  Batman threatening Darkseid.  An evil Supergirl.  Unfortunately for Kara, that whole evil persona thing didn’t really get solved until Supergirl #3-5, written by Jeph Loeb and drawn by Ian Churchill.

Baby steps, though.  First, she decides to have a chat with Lex Luthor.  If you’re not caught up on comics, this is not your grandpa’s Luthor.  No longer the zany mad scientist with a bitter grudge, Luthor has evolved brilliantly in the past few decades into an extremely capable, powerful psychopath with a bitter grudge.

Megalomania aside, don’t mess with Luthor.  He’s Superman’s arch-nemesis for a reason.  That and one more trick up his sleeve.

Did you know black kryptonite creates a second Supergirl that’s all foul and no sunshine?

With a single punch, the fight changes setting to the Justice League Watchtower on the moon.  She hits hard.  You don’t get to see the JLA fight, sadly (buy the book for that), but just know that evil Supergirl takes down Green Lantern, Flash, Hawkman, Black Canary, and Martian Manhunter by herself.  It’s impressive.  Finally, the real Supergirl recovers and joins the fight.

Evil Supergirl still going strong and the JLA about to take a second beating, Kara brings to fight to the one person that she knows can defeat her evil twin.

Round 2, begin.

You can click the picture for a bigger version if the text’s hard to read.  With evil Kara now outnumbered four-to-one, each of her opponents absolutely capable of defeating her, she switches her strategy.  To sneakiness.

Which one’s the real Supergirl?  I dunno, the one smugly smirking?  Superman, not exactly the world’s greatest detective, figures he’ll solve the problem the only way he knows how.

And now witness one of the coolest Superman moments in comics.  You may bash Superman for his blatant morality, clumsy secret identity, and underwear outside the pants, but you can never bash him for his strength.  The most powerful being on the planet.

Nothing better than Superman putting someone in his or her place.  Realizing the gravity of the situation, the Supergirls agree to be magically bound by Wonder Woman and take their 50/50 chance of replacing the other one.

The winner?  Duh, you already know the answer, but it’s much more fun to have it decided in a dramatic, totally necessary explosion.  Feel good stuff.  Plus, just like all good teenager stories, she even recites the life lesson she learned on today’s episode.  Listen for the music to swell.

Now officially a genuine superhero.  Saving the day as soon as she finishes biology class.


Ultimates vs. Hulk

We’ve had a long week, so let’s end it with a fistfight.  No better way to end a comic book week than with a beatdown.

In Ultimates #5, written by Mark Millar and drawn by Bryan Hitch, the Ultimate Marvel universe’s answer to the Avengers, the team of lovable superheroes goes up against a perverted Hulk.  It’s been a good eighty articles since I’ve talked about the alternative universe.  I hope you don’t mind if I recycle text from my third ever article:

A little backstory is required that hopefully won’t take too long.  In the “normal” Marvel universe, it’s unwritten but implied that most of the heroes have been fighting evil for like upwards of fifteen years or more.  For instance, Spider-Man is most likely in his late 20s.  Iron Man and Captain America are probably around 35.  So how does Marvel attract younger readers when all the most popular characters are the same ages as their dads?  Well, the company attempted to solve that problem. They created a new “side” universe, called Ultimate Marvel.  There, the characters were reintroduced as younger, and their origin stories were re-calibrated for a modern era.  Ultimate Spider-Man was the first comic they tried, making Peter Parker a 15-year old kid who gets his powers from a genetically altered spider and works for The Daily Bugle as their webmaster.

Nowadays, Ultimate Marvel is a shell of what it used to be, and they’ve used crossover events to pretty much destroy large sections of the planet and kill off over half the major characters.  But we’re going back to the beginning, when the universe still had all its tools in the arsenal.

One-by-one the Ultimates tackle the Hulk in all his insanely powerful glory.  First up: Giant Man.

Well, that went badly.  Since we’re witnessing the first real struggle against the Hulk, the Ultimates don’t fully know his true levels of strength.  They’ll find out very quickly.  Plan A, consisting of cupping the Hulk in giant hands, went awry quickly.  Underestimation noted; time to tag in one of the heavy hitters.  Meet Iron Man.

Iron Man dutifully and goo-ily doing his part.  Time to wrap this fight up, and the best way to take care of a monster problem?  You can do far worse than Captain America.

He dropped a tank on him.  That he was sitting in.  The Ultimates rock.  Unfortunately 70 tons of metal dropped from an excessive height doesn’t even begin to slow down the Hulk’s rampage.  If all else fails, punch him in the face.

Luckily, the Ultimates roster isn’t completely empty.  With all the traditional means of beatdown exhausted, only option left is to meet Hulk on a power level equal to his own.  Like say, the god of Thunder, Thor.

Correct answer’s yes.  But for whatever godforsaken reason, the Hulk still stands.  Angrier.

Y’see, we still have one final Ultimate left.  And while Wasp’s power to become miniature seems useless against a beast that one-hit KO’d her fifty-foot husband, there’s one (small) advantage to her powers and the final chance to tip the battle in favor of our heroes.

One of the Ultimates will need a bath after this.

The keg of manpower has been tapped.  No more juice left in this superhero blender left to take on any remnant of Hulk that remains flailing.  Luckily, a knowledge of neurology has prevailed over brute force. Let that be a lesson, children.

A feel good ending if I’ve seen one.  Have a great weekend.


Wonder Woman’s Medusa rumble, Pt. 2

Picking up right where we left off, Wonder Woman’s pissed and ready to ruin Medusa for turning a young child to stone.  Now, many things incur Wonder Woman’s ire: injustice, suffering, pants.  But killing innocent youngsters?  Athena’s champion ain’t going to take that.

Look, a reasonable person might ask, why won’t Superman just rush in and throw Medusa into the sun? Well, Superman doesn’t kill, you jerk.  And also, petty squabbles between gods have pretty strict exclusion rules.

If you wish to judge the two opponents’ skill, Wonder Woman may possibly be the finest warrior in the DC universe, especially when you give her useful stuff like swords.  Medusa certainly doesn’t have a shot of winning this in a fair fight.  But we all know nothing’s fair about this fight.  Especially that one advantage where Medusa will be able to actually see her challenger.

Nothing beats formal trash talking.  I adore it.  Also, thanks to Circe’s magic, the brawl on the baseball diamond gets televised to the entire world.

So I can’t show you every panel of the fight.  I think that violates some fair use laws and the whole point of this blog is for you to buy more comics anyway.  But I’ll happily show you some highlights, because I care about you.

You know my favorite part about Wonder Woman’s taunting?  She doesn’t even know what damage she just inflicted on the gorgon.  She hears Medusa’s scream and then mocks her.  Batman would also that too.

If Medusa wins the fight, she plans to be Poseidon’s pawn and turn enormous amounts of people to stone.  That’s just what mean people do.  To be fair to Medusa, I would also lose the majority of my mercy and good-natured attitude if I was turned into a hideous monster because Poseidon decided to crash into my bedroom and, uh, suspend my license.  I’m not really good at analogies.

Do you enjoy mythical beasts getting pummeled by beautiful, strong-willed role models?

Now the moment of triumph still eludes our hero.  Not just because Medusa can take a punch.  Y’see, when you fight blindfolded, your offense may still be pretty solid, but the defense tends to suffer.  I’m not a scientist or anything, but I imagine seeing attacks usually helps dodging them.

I don’t know if you noticed, but sometimes when Medusa speaks, her dialogue bubble turns purple. Along with snake-hair, stone vision, and awesome wings, Medusa also has a magical power that compels people to stare at her against their will.  With no more blindfold, Wonder Woman has to take drastic measures to prevent that magic from doing her in.  And I do mean drastic.

C’mon, you just witness comic book heroism at its greatest.  Wonder Woman, realizing that she couldn’t last any longer against Medusa’s spell, sacrifices her eyesight permanently to defeat the monster and save the world from total petrification.  Well, at least she gets a super cool victory moment:

The gods, unwilling or unable to fight their own battles, have crippled the greatest of their mortal soldiers in their silly arguments.  Such is fate.  Such is the cost of dealing with gods.

Terribly sad conclusion, but I do make a promise: everything bad you’ve just witnessed in this arc ends happily.  Eventually.  It takes another good dozen issues or so, but the resolution is joyful and satisfactory.  And that’s good, because I’m a big fan of happy endings.


Hercules vs. Hulk

Marvel’s Hercules is a product of ingenious characterization.  Y’see, Thor has success not just because of his cool lightning powers and 80s rock star hairstyle, but to be fair, he’s a god no one has heard of.  He gets all the cool parts of being a god, except Thor’s never had Wishbone do an episode on him.

Hercules has that problem of being super famous before Marvel even decided to plop him into their comic universe.  So the writers took all the most well-known parts of Hercules (super strength, great adventurer, womanizer) and added the most important characteristic of long-lasting comic book characters: the dude’s likable.  If you haven’t read my previous article on Hercules, you totally should.  The most lovable oaf in comics today.

Hercules and Hulk also have a past far more impressive than just two big, strong dudes who like to punch.  After the Marvel event World War Hulk ended, Hercules actually took over as the main character of the The Incredible Hulk series.  You know, that comic that premiered our green giant in the ’60s?  But bromances and camaraderie aside, writers know what fans want: two big, strong dudes who like to punch.

We’re going to take a look at three Hercules/Hulk fights today.  First up, Hulk vs. Hercules: When Titans Collide one-shot, written by Greg Pak and Fred Van Lente and drawn by a flurry of awesome people (go look it up).

We go to a flashback, where Hulk just wants to be left alone as he travels to the most dangerous and violent parts of the world.

Poor Hulk.  You think warriors would see the ripped, enormous monster waddling towards them and get out of the way.  But no, because that would make for boring comics.  Anyway, our Greek hero shows up and trash talks Hulk in a way that only a Greek God can.

I can only show you the highlights, but this fight dwarfs so many other battles with the amount of super cool moments.

Now we get to the most important part of two superheroes battling each other: the team-up.  In order for writers to avoid picking a winner and angering half of the readers, another formidable foe inevitably enters the arena and the two heroes have to combine their strengths to defeat him/her/them.  And why not?  We learned from the Civil War event that when one superhero (team) defeats another superhero (team), no one wins.  Parades and mead are only given when the bad guys are knocked out.

Want to see Hercules trash talk a giant demon monster?  Of course you do.

Everyone ends up happy and well-fed.  Big success.

Not so much in our second bout.  Let’s jump headfirst into the 1990s, specifically a one-shot called Incredible Hulk – Hercules Unleashed, written by Peter David and drawn by Mike Deodato Jr. Buckle in, kids.  This one’s gonna be brutal.

Besides all the fancy costume redesigns, the 1990s changed how comics told stories.  No longer campy or silly, comics featured tortured, angsty heroes desperately fighting the never-ending throngs of foes all while simultaneously realizing how useless their crusades had become.  I’ll admit that does make for some fantastic stories, but I’ve always enjoyed stories more where the superheroes actually like their jobs jump kicking society’s worst.

Can you feel the sad overtones pervading throughout this fight?  Because this rumble never needed to happen, solves nothing, and will only bring sorrow and misery.  You know it.  Hulk knows it.  But stubborn Hercules doesn’t.  And he pays the price.

The battle’s only ends by a literal grace of God, but you can read the issue for all that.  The problem with fighting the Hulk’s that he has no limit to his strength.  Hercules can bench press a good 100 tons (about the same as Namor and the Thing), but backhand the Hulk a few times, he can now take that 100 tons and juggle it alongside a mountain and aircraft carrier.

Our final battle between the two requires no explanation or context.  Sometimes readers just want to see behemoths exchange blows.  We’re looking at The Incredible Hulk #107, written by Greg Pak and drawn by Gary Frank.

I lied.  You might want some explanation.  Smack dab in the middle of the World War Hulk event, Hercules and his gang confront Hulk to join his side.  Turns out it’s not just Hulk who feels betrayed by being shot into space never to return.  Their chat doesn’t go well.

So who wins this round?  The people, duh.  Only a matter of time before Hulk and Hercules rumble again, because two super strong, shirtless men just can’t help themselves.  I’ve seen enough YouTube videos to know that shirts protect their wearers from irrational decisions, not just UV rays. Let’s call this article one long, bloody PSA.